Hey Ramneet, I also remember the hustle and bustle of those games! Your use of the image with the simple text and graphics followed the Spatial Contiguity Principle. I appreciated the simplicity of it and how it allowed me to make quick connections about the content. Another example I liked was the use of the court room to connect to your memory of mock trials. This one stood out to me as it was effective however it was not an image that I would not have thought to put in. Thanks for the super post!
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